![]() ![]() It is set in 1789 in Paris during an alternate history where King Louis the XVI gained control over an army of automatons, quelling the revolution that would eventually lead to his execution in our world. It’s a Soulslike, but with perhaps the most interesting premises any of these imitators have had yet. Defeating these bosses will unlock abilities like a freezing air dash and electric grappling hook as new attacks, which in classic Metroidvania fashion double as traversal options.This odd experiment feels almost intentionally left in the dark. The marquee titan bosses, despite being bigger combat set pieces, are often not much more challenging and can often be easily cheesed with throwable items. These encounters at least remix move sets but still feel a bit like filler between the main bosses. ![]() Bigger variants of normal mobs frequently serve as mini bosses. While none of the fights are especially challenging, you’ll find yourself in trouble if you get surrounded, so managing enemy lineups remains fun throughout. ![]() It took me a while to warm up to the pace of combat - both Aegis and enemies have big wind-ups with stiff attacks - but over time I grew to like what felt like a good representation of a mechanized battle.Įnemies come in about a dozen varieties, with added elemental flavors to mix things up. Certain weapons can grant the ability to shield or parry, while others may imbue an element like ice or electricity. Combat revolves around light and strong attacks, and each weapon has a special skill ability. ![]() After selecting a starting weapon and base stats, you’re free to allocate Anima, the game’s XP currency, as you see fit. In combat Aegis’ progression is a much smoother affair. By the game’s end, Aegis cares significantly more about the people and their cause, but I couldn’t place exactly what had changed her. A subplot that explained what makes Aegis special would have been especially appreciated as she is the most interesting character by far, but her journey to self-actualization is not well fleshed out. The later half of the plot introduces a flurry of characters with names you’d possibly recognize if you’re a French history buff but who are otherwise boring to speak with. It felt like more than half of my playthrough was filled with notes, NPCs, and cutscenes explaining that this event had taken place and emphasizing how terrible it was, but I grew tired of hearing the same story beat secondhand. The alternate history premise is intriguing, but a large chunk of the story focuses on when King Louis XVI unleashes his automat army on the revolters - an event you don’t witness. The queen has been sequestered under heavy guard away from her young ailing son, but with the king growing more irrational by the day, Aegis is secretly sent out to investigate what has become of the prince. You play as Aegis, a unique automat with the power of speech under the control of the queen, Marie Antionette. With King Louis XVI fending off a peasant uprising, his orders are to kill them all. Its alternate-history version of the French Revolution sees alchemy and robotics giving birth to automats, fully autonomous bipedal machines capable of following orders. Steelrising is a recursive action RPG from Spiders, the developers behind 2019’s GreedFall. ![]()
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